GTFO. What makes us different...
Divisional Tiers:
15 teams in the league, 3 tiers, 5 teams in each tier.
Each offseason, teams are moved as follows...
A Tier. Bottom 2 finishers drop to B.
B Tier. Top 2 finishers rise to A,
Bottom 1 finisher drops to C.
C Tier. Top 1 finisher rises to B.
Playoffs:
A Tier. Top 3 qualify
B Tier. Top 2 qualify
C Tier. Winner qualifies.
Starting in 1980, teams will be seeded according to record. Top two seeds get first round byes.
1st round matchup features:
#3 vs. #6
#4 vs. #5
2nd round matchup features:
worst remaining seed @ #1 seed
best remaining seed @ #2 seed
(better seeds get home field)
Superbowl matchup:
(better seed get home field)
Draft:
#1 pick - C Division Winner.
#2 - C Division Runner Up.
...
#5 - C Division Loser.
#6 - B Division Winner.
...
#10 - B Division Loser.
#11 - A Division Winner.
...
#15 - A Division Loser.
Your Attitude:
Bitching and Whining after a loss is not required, but it is strongly encouraged.
Other things you need to know:
1. Check the gameplay rules
here. Most are same as other leagues.
2. 15 teams in the league, 3 tiers, 5 teams in each tier.
3. The AGE of your players matters greatly. The goal is to have a team that is both young and talented enough to win. Players age and retire based on formula. For example, a 29 year old player has a 10% chance of retirement, a 30% chance of aging (losing attributes) and 60% chance of remaining the same. Young players have a smaller chance of aging and retirement while old players have a very high chance of aging and retirement. You can figure out your players' ages by doing a few different things. You can look up most players on Wikipedia and do Current Season minus Birth Year to figure out their age that season, or you can ask one of the admins for help.
4. Players have a chance to offset the aging process through their performance and also stand to gain in attributes by putting up great stats. The players are "tiered" such that the best players only have to compete against other great players, average players compete against other average players, and poorer players compete against other poor players. For example, quarterbacks with 63+ PC would be in Tier A, quarterbacks with 50-56 PC would be Tier B, quarterbacks with 44 or lower PC would be Tier C. Players gain by meeting certain fantasy point requirements that are specific for each position and tier.
5. We draft college players each season to improve our teams and replace retired or aged players. The new players' attributes are devised by evaluating their potential (how good they were considered to be coming out of college) and their actual NFL career. The way the draft works is interesting in the sense that you won't know what their attributes will be until AFTER the draft. As in the real NFL draft, any player, including 1st rounders, can be a bust, while late-round selections may have a small probability of being a breakout star.
6. We use the GTFO site (an adaptation of the classic Tecmophile) to keep track of statistics and upload save state files from online play. You will need a login/password to join the league. An admin can give you the password to join the league.
7. Thank you for your interest in GTFO and I guarantee you will have a good time here. All of the owners are very enthusiastic about the league and their teams and the league has a very fast pace. Please do your best to maintain this high standard.
8. There are probably dozens of things missing from this list that will crop up at various points. This is a very complex league with many nuances. Please be patient as there is a slight learning curve for new owners. The main expectation is that you participate in the league and have fun.
Thank you,
-The GTFO community