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Countdown to regular season deadline:
Days
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07/01/2024
at 11:59 pm est.
Past Champions
  • 2010 swamp (14-7-0)
  • 2009 dps (15-5-0)
  • 2008 dps (20-0-0)
  • 2007 dps (17-3-0)
  • 2006 dps (15-5-0)
  • 2005 swamp (14-6-0)
  • 2004 LOTE (17-4-0)
  • 2003 dps (20-0-0)
  • 2002 Aeneas (10-10-0)
  • 2001 swamp (17-3-0)
  • 2000 dps (18-2-0)
  • 1999 dps (20-0-0)
  • 1998 dps (15-6-0)
  • 1997 Prime (13-8-0)
  • 1996 Prime (18-2-0)
  • 1995 FastEd (16-4-0)
  • 1994 FastEd (16-4-0)
  • 1993 AlphaTD (13-8-0)
  • 1992 birdhas (15-6-0)
  • 1991 birdhas (21-2-0)
  • 1990 Johnny Thunders (14-7-0)
  • 1989 birdhas (15-5-0)
  • 1988 birdhas (17-4-0)
  • 1987 dps (19-2-0)
  • 1986 dps (19-2-0)
  • 1985 swamp (15-6-0)
  • 1984 FastEd (16-5-0)
  • 1983 dps (19-2-0)
  • 1982 eifer (15-6-0)
  • 1981 supko (16-4-1)
  • 1980 dps (17-4-0)
  • 1979 nos (18-3-0)
  • 1978 eifer (18-3-0)
  • 1977 dps (17-4-0)
  • 1976 dps (15-6-0)
  • 1975 randywags (17-4-0)
  • 1974 swamp (13-8-0)
2011 Standings
Past Seasons
1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010
Fumbles...the only reason I've ever lost
2011 Team Fantasy (who's whooping ass...)
Gms Off Off/
Game
Def Def/
Game
Total Total/
Game

2011 Performance Gain Qualifiers

★★ 2 att gain       1 att gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" QB's "B" QB's "C" QB's
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
safe from "A" aging
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
2 attribute gains earned
0+
1 attribute gain earned
QB Fantasy Points...
1 point for every 25 yards passing,
1 point for every 10 yards rushing,
6 points for each passing and rushing TD,
minus 4 points for each INT.

★★  QB earned 2 attribute gain.
  QB earned 1 attribute gain.
note: The PC attribute costs 2 attribute gains for A and B tier QBs.

200 pass attempts minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: total benefits awarded per grade = total considered / 2 and rounded down. With a 5 player max.
example: 7 considered / 2 = 3.5, so top 3 players earn aging/retirement benefit.

👍 avoided "A" grade QB "not being used" penalty.
An "A" grade QB who fails to reach 0 fantasy points will have their PS,PC, & AB attributes decreased 1 notch in the offseason.
★★ 2 att gain       1 att gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" RB's "B" RB's
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
safe from "A" aging
0+
2 attribute gains earned
0+
1 attribute gain earned
RB Fantasy Points...
1 point for every 10 yards rushing.
1 point for every 10 yards receiving. Limit 30 points (300 yards).
.25 points for every reception. No limit.
6 points for each rushing and receiving TD.

★★  RB earned 2 attribute gain.
  RB earned 1 attribute gain.
note: The MS attribute costs 2 attribute gains for A and B tier RBs.

"A","B","C" : 800 yards rushing minimum for aging/retirement benefit consideration.
"D" : 400 yards rushing minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: total benefits awarded per grade = total considered / 2 and rounded down. With a 5 player max.
example: 7 considered / 2 = 3.5, so top 3 players earn aging/retirement benefit.

👍 avoided "A" grade RB "not being used" penalty.
An "A" grade RB who fails to reach 0 fantasy points will have their RS,MS,HP, & REC attributes decreased 1 notch in the offseason.
★★ 2 att gain       1 att gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"C" RB's "D" RB's
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
2 attribute gains earned
0+
1 attribute gain earned
RB Fantasy Points...
1 point for every 10 yards rushing.
1 point for every 10 yards receiving. Limit 30 points (300 yards).
.25 points for every reception. No limit.
6 points for each rushing and receiving TD.

★★  RB earned 2 attribute gain.
  RB earned 1 attribute gain.
note: The MS attribute costs 2 attribute gains for A and B tier RBs.

"A","B","C" : 800 yards rushing minimum for aging/retirement benefit consideration.
"D" : 400 yards rushing minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: total benefits awarded per grade = total considered / 2 and rounded down. With a 5 player max.
example: 7 considered / 2 = 3.5, so top 3 players earn aging/retirement benefit.

★★ 2 att gain       1 att gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" WR's "B" WR's "C" WR's
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
safe from "A" aging
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
2 attribute gains earned
0+
1 attribute gain earned
WR Fantasy Points...
1 point for every 10 yards rushing.
1 point for every 10 yards receiving.
1 points for every reception.
6 points for each rushing and receiving TD.

★★  WR earned 2 attribute gain.
  WR earned 1 attribute gain.
note: The MS attribute costs 2 attribute gains for A and B tier WRs.

750 yards receiving minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: total benefits awarded per grade = total considered / 2 and rounded down. With a 5 player max.
example: 7 considered / 2 = 3.5, so top 3 players earn aging/retirement benefit.

👍 avoided "A" grade WR "not being used" penalty.
An "A" grade WR who fails to reach 0 fantasy points will have their RS,MS, & REC attributes decreased 1 notch in the offseason.
★★ 2 att gain       1 att gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" TE's "B" TE's "C" TE's
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
safe from "A" aging
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
2 attribute gains earned
0+
1 attribute gain earned
TE Fantasy Points...
1 point for every 10 yards receiving.
1 points for every reception.
6 points for each receiving TD.

★★  TE earned 2 attribute gain.
  TE earned 1 attribute gain.
note: The MS attribute costs 2 attribute gains for A tier TEs.

"A" Grade TE's: 500 yards receiving minimum for aging/retirement benefit consideration.
"B" and "C" Grade TE's: 300 yards receiving minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: total benefits awarded per grade = total considered / 2 and rounded down. With a 5 player max.
example: 7 considered / 2 = 3.5, so top 3 players earn aging/retirement benefit.

👍 avoided "A" grade TE "not being used" penalty.
An "A" grade TE who fails to reach 0 fantasy points will have their RS,MS,HP & REC attributes decreased 1 notch in the offseason.
★★ 2 att gain       1 att gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" DL's "B" DL's "C" DL's
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
2 attribute gains earned
0+
1 attribute gain earned
DL Fantasy Points...
2 points for every sack.
3 points for every interception.
.25 points for every tackle.

★★  DL earned 2 attribute gain.
  DL earned 1 attribute gain.

Hey fuckers, the HP attribute costs 2 attribute gains for A and B tier DLs.

6 fantasy points minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: benefits awarded to top 5 players in each grade on defense.

★★ 2 att gain       1 att gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" LB's "B" LB's "C" LB's
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
2 attribute gains earned
0+
1 attribute gain earned
LB Fantasy Points...
2 points for every sack.
3 points for every interception.
.25 points for every tackle.

★★  LB earned 2 attribute gain.
  LB earned 1 attribute gain.

Hey fuckers, the RP attribute costs 2 attribute gains for A and B tier LBs.

8 fantasy points minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: benefits awarded to top 5 players in each grade on defense.

★★ 2 att gain       1 att gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" DB's "B" DB's "C" DB's
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
2 attribute gains earned
0+
1 attribute gain earned
0+
2 attribute gains earned
0+
1 attribute gain earned
DB Fantasy Points...
2 points for every sack.
3 points for every interception.
.25 points for every tackle.

★★  DB earned 2 attribute gain.
  DB earned 1 attribute gain.

Hey fuckers, the INT attribute costs 2 attribute gains for A and B tier DBs.

8 fantasy points minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: benefits awarded to top 5 players in each grade on defense.